If you want your Poser to continue to work properly, you must update. In addition to the licensing piece, we have improved the functionality of the asset search tool so you can add assets to your runtime directly from the program. Runtime searches will default to your personal libraries, but a simple click on the search icon and you can search Renderosity's catalog for 3D models. It will also include numerous bug fixes, especially when the bugs are blocking future development goals. One of the fixes is a refactoring of the minimum basic runtime's file paths, which improved performance with an intuitive structure. The most exciting development for both new and old users alike is the addition of around eight gigs of new content from the Renderosity Marketplace in the 11.2 update. The new assets will allow new users to create with Poser Pro 11.2 out of the box and give old users some new models to play with, which includes new figures like La Femme, Maisie and HiveWire3D's Dawn, Dusk and Baby Luna. The new La Femme figure will be the first thing Poser users see when they open Poser Pro 11.2. The "safe for work" version will come free with Poser while La Femme Pro, which is anatomically correct and compatible with HD morphs, can be purchased in the Renderosity Marketplace. Maisie is a third-party toon figure developed by Nerd3D and Deecey, which like La Femme takes advantage of Poser 11's advanced features, including face control chips, animated joint centers, scaling zones, and complete weight mapping and bulge maps. Maisie is very expressive and fun to use.Īnd HiveWire's Dawn, Dusk and Baby Luna will be joining the stable of Poser figures. Additional Poser figures included with purchase are Alyson, Ben, Ben2, James, Jessi, Kate, Kate2, Paul, Paul2 Pauline, Pauline2, Rex, Roxie, Ryan, SimonG2 and SydneyG2. HiveWire's Gorilla for Dusk and HiveWire Horse will also be included content, plus additional content will be added so you can get the most out of your renders.Įven more content will be available for download at didn't copy and paste anything. I'm not sure why you wouldn't consider an image of Genesis 8 on its native platform relevant. Surely the success of any port is in how faithful it is to the original? How well the features of the original are translated to the new platform? The same with a list of some of the main features on it's native platform in the context of a discussion about porting Genesis 8 to a non-native platform. Genesis 8 is made up of a numerous parts, translating a single part or even a few pieces doesn't make a translation equal to the original. For example imo one of the major advances with Genesis 8 is in the new skin shader which provides some of the most realistic skin I've seen, the new shader features high quality glossiness and SS in renders(As you can see in the above image). Let me see what I can find on Dual Quat vs Triax for you.ĮClark1849 posted at 10:01AM Sun, 25 June 2017 - #4308475 Or even how easy creating expressions has become with the use of the Powerpose editor.ĭo you consider these aspects when assessing the improvements or just disregard them because it's not possible to port them using the current process? If you remove enough features in a port of course it will become similar to the other port which also did not have these new features. Not trying to start an argument, but to me, BOTH renders seem to give her skin a plastic quality. When I saw it stated that better skin tones were one of the improvements I went back and had a better look at the renders but I can't say I am impressed.
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